WS#21 Principles  of computational thinking utilizing physical objects and MIT App Inventor 2

WS#21 Principles  of computational thinking utilizing physical objects and MIT App Inventor 2

This workshop presents how to build simple mobile phone applications using a block
programming language. We will help participants to build phone applications that include an
interaction with real objects (e.g. 3D printed objects): when the phone comes closer to a
particular object it executes a predefined action (e.g. playing a sound). In the end, we aim to
illustrate how to teach basic principles of computational thinking utilizing this technology. The
interaction with physical objects will make the concepts more tangible. Read more...


WORKSHOP INSTRUCTOR
Name
Kati Pitkänen
Position
Educator
Workplace
City of Oulu/ Fab Lab Oulu, Buutti Oy
Description
Kati is involved in designing education and teaching principles of digital fabrication, with an emphasis on pedagogy, to in-service teachers in the city of Oulu. She also works as an educator at Buutti Oy.
She is passionate about learning, education and education development. Her research interest is to support the development pedagogical practices in digital fabrication activities. She is investigating, how Fab Lab facilitators and school teachers can design digital fabrication activities to improve learning.


WORKSHOP INSTRUCTOR
Name
Iván Sánchez Milara
Position
PhD student, Teacher and Fab Lab Instructor
Workplace
University of Oulu
Description
He is working as structor at Fab Lab Oulu. His main tasks include teaching Fab Academy students, university students and  in-service teachers as well as organising activities for schools in Fab Lab Oulu. He is also a PhD student investigating how to integrate ICT innovations into learning environments in order to assist teachers into their daily tasks. His view is that teachers should be able to produce their own digital content and physical devices for their classes. To that end, he is investigating how Fab Lab machines and processes can be integrated into formal learning environments.